Organisation: |
Glasgow Interactive Systems Group, Department of Computing Science,
University of Glasgow (SCOTLAND)
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Method: |
LOTOS
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Tools used: |
CADP (Construction and Analysis of Distributed Processes)
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Domain: |
Human-Computer Interaction.
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Period: |
1998.
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Size: |
n/a
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Description: |
This work proposes a pragmatic approach to formal design of interacting
systems, that aims to: re-use existing techniques, make good use of
tool support to assist design stages, and provide good coverage for all
stages of the development. This approach is illustrated by means of a
case-study concerning the design of a multi-user design rationale
editor, for which significant design decisions are needed and where
concurrency is required.
Design rationale is supported by QOC (Questions, Options, and Criteria), a graphical semi-formal notation that highlights the key questions in a design and links them with possible options and criteria supporting those options. The design rationale editor allows several users to build a QOC rationale by creating nodes (Questions, Options or Criteria) and connecting them together. Users can modify nodes in mutual exclusion, note their actions in a shared log, and hide or view certain nodes to make browsing easier. The system is designed using an iterative development method with several stages. The first stage is requirements elicitation, which relies here on previous observational studies on design rationale. Next, the high-level task analysis stage is performed using the ConcurTaskTree notation, which combines a graphical tree-like representation with LOTOS composition operators. The next two stages, detailed interaction and prototyping, are carried out using UAN (User Action Notation) and the Clock language, respectively. The final stage in the development, namely establishing task
conformance properties, is performed by means of formal verification.
To achieve this, the Clock implementation of the system is translated
into an interactor network described in LOTOS and the EVALUATOR tool
of CADP is used to check the locking properties previously established
during the task analysis.
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Conclusion: |
The development of interactive systems requires a variety of modelling
approaches. In the early stages of development, lightweight models that
can be used to give multiple views on a system are particularly useful.
In addition, prototyping languages like Clock can help the development
process. The ability to derive automatically LOTOS specifications from
Clock prototypes, and then perform analysis of these specifications
using appropriate verification toolsets such as CADP, makes the use of
formal specifications more cost effective.
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Publications: |
[Sage-Johnson-98]
Meurig Sage and Chris Johnson.
"Pragmatic Formal Design: A Case Study in Integrating Formal Methods
into the HCI Development Cycle".
In: Proceedings of the 5th International Eurographics Workshop on
Design, Specification, and Verification of Interactive Systems
DSV-IS '98 (Abingdon, UK), June 1998.
Available on-line at: https://www.researchgate.net/publication/221620731 or also from the CADP Web site in PDF or PostScript |
Contact: | Chris Johnson Department of Computing Science University of Glasgow Glasgow G12 8QQ SCOTLAND Tel: +44 141 330 6053 Fax: +44 141 330 4913 E-mail: johnson@dcs.glasgow.ac.uk |
Further remarks: | This case study, amongst others, is described on the CADP Web site: http://cadp.inria.fr/case-studies |